WE'RE GLAD YOU'RE HERE
BECOME THE ARTIST YOU'VE ALWAYS ASPIRED TO BE...
UNLEASH YOUR POTENTIAL, AND BEGIN CREATING YOUR VISIONS IN 3D ART WORLD!
HIGH-QUALITY UNREAL ENGINE 5 COURSES FOR ARTISTS
3D COLLEGE STORY
Our mission goes beyond simply offering complete courses, we are passionate about delivering high quality, valuable content that truly makes a difference.
Our goal is to equip you with the skills to master real world studio pipelines, empowering you to confidently apply your newfound knowledge in your everyday work. We’re here to inspire your growth and help you become the artist you aspire to be.
MEET OUR TEAM.
Hi, my name is Marcin Grochowiak, and I am the founder of 3D College & Authorized Unreal Engine Instructor. I have been involved in photography, 2D, and 3D graphics for many years. I specialize in working with Unreal Engine 5 and, over the years, have had the privilege of creating and leading projects for numerous companies, including brands like EA, Plarium, Konami, Rovio and Square Enix.
The extensive experience I’ve gained I aim to pass on to aspiring artists in my courses, helping them in the same place where I once began my own journey.
Hi, I’m Elgün Abdullazadə, an Unreal Engine developer with over 7 years of experience in the video game industry, Authorized Unreal Engine Instructor. Throughout my career, I’ve had the privilege of contributing to projects for renowned brands like EA, Plarium, Konami or Square Enix. My expertise spans creating immersive simulations, tackling complex technical challenges, and ensuring quality through meticulous QA testing.
Whether you're taking your first steps in Unreal Engine or enhancing your technical artistry, I’m here to guide you. Let’s create something amazing together!
Hi, my name is Konstantine Logan and I'm a 3D artist and game developer with multiple years of industry experience, having worked on titles like Dead by Daylight, Splitgate, and several mobile projects with studios like Tencent and Playdemic.
I specialize in character and prop modeling, stylized workflows, and real-time asset creation using tools like Maya, ZBrush, Substance Painter, and Unreal Engine. Alongside production work, I’ve taught at universities and art colleges.
Hi, my name is David Franco and I’m a 3D artist and Instructor with extensive experience in modeling, texturing, and animation, having worked on projects in the video game industry, as well as architectural visualization and digital storytelling. My work combines technical precision with creative vision to deliver assets that meet professional production standards.
I’m passionate about teaching and sharing practical techniques, studio workflows, and insider tips. I’ll guide you step by step - from initial concept to fully realized 3D projects.
WHAT DO WE TEACH?
Our team consists of experienced 3D artists, with expertise not only in digital but also in traditional forms like photography. We create Unreal Engine courses aimed at helping you build skills that are in demand in industries like video games, advertising, and architecture.
We're always adding new courses and exploring fresh ideas to keep things interesting and useful for you. Our newest Programs include Blender and Maya classes. Keep an eye out - there’s some great content coming your way soon!
START TODAY.
MOST POPULAR COURSE!
Our team of instructors is committed to offering more than just complete courses, we focus on delivering high quality and valuable content. As artists ourselves with years of experience, we strive to create something special at every step. We want you to learn real world studio pipelines and apply your new skills and knowledge in your daily work.
BECOME PART OF OUR COMMUNITY.
3D COLLEGE NETWORK!
This is a place created especially for you. Here, you can communicate freely, share experiences, exchange opinions, ask for advice, and showcase your work. Whether you're a beginner or an experienced artist, this is a space where everyone can find support and inspiration.
Let’s explore the potential of UE5 together!